Design Process and Tools

SAP Fiori for visionOS / Foundation / Design Process and Tools

Designing a UI for XR applications varies depending on the type of application.

2D Spatial Applications

The design process for 2D spatial applications is similar to traditional 2D applications on platforms like iPadOS and macOS.

Design Scope

Start with validated requirement definitions and an information architecture to outline the application's UX architecture, regardless of the platform. This sets the stage for identifying possible adjustments for the visionOS platform. While achieving feature parity on visionOS is the goal, there are areas where user experience can be enhanced for 2D spatial applications:

Design Resources

To design UIs for visionOS, it's best to begin with Apple's visionOS design kit and use tools like Figma or Sketch. You can find the design template files at the following links:

Immersive Applications

Designing immersive applications with 3D content involves a different set of steps, tools, and assets. This guide provides initial recommendations on tooling.

Tools

For designing 3D assets and applications, Apple offers:

Additionally, some third-party tools currently being evaluated include: